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VFX Animation Intern

May 2014 - Aug 2014

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  • Collaborated with clients and fellow artists on the team to determine the After Effects VFX compositing needs and executed those projects.

  • 3D modeling and optimizing in MAYA and 3DS Max to be used on iOS and Android builds.

  • Archived projects, audio production, GUI designer of multi-platform games in Unity.

  • Quality assurance review testing and bug fixing.

  • Presented a training development plan at a high-level client meeting.

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